Orc Champion Digital Painting

Orc Champion

Fantasy image of an Orc Champion, created using a combined 3D to 2D workflow utilizing polygonal modeling, 3D sculpting, 2D digital painting and a little 2D photo-bashing. With a rough idea in mind prior to beginning work, we dove right in creating a sketch signature prop design for the piece: The four-blade combined axe and mace. After having arrived at a satisfactory concept sketch, we proceed to make model of weapon. The 3D model of the prop was brought into a 3D sculpting program, in which a character mesh was created, costumed, and posed. This model was then exported from
                                                                        
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3D Model of Dragonfly

3D Model: Dragonfly [Epiaeschna Heros]

This 3D model of a Swamp Darner (Epiaeschna heros) Dragonfly was created from photo reference taken from a recently deceased specimen. The photography, modeling and texturing techniques employed are similar to those used to create our 3D Green Crab model [carcinus maenas] previously. Dissection and Photography Adult dragonfly typically live only about two months. We were able to identify this specimen as female by the shape of it’s two tail-fins at the extreme end of the abdomen. The species is one of the physically largest of dragonfly in North America. Found throughout the Eastern United States and Canada, westward to
                                                                        
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Concept Art: Surface Drifter and Quad Roamer

Surface Scavenger

The above image was created using two concepts previously created related to a Mars colonization based IP we’ve been developing. Already in possession of a basic structural design for the character and vehicle (below) made constructing a more detailed image far easier. We were free to focus on the ‘how’ without needing to worry to much about the ‘what’, so to speak. For those who have followed our blog may remember the ‘Scavenger’ concept as part of a character and costume study we created several months ago. First, a rough line sketch was created to establish the character’s pose. Several
                                                                        
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Adventure Beyond Time VR: DevelopmentRender.

Adventure Beyond Time VR: Development

The below is a brief description of early development into Adventure Beyond Time VR, an exploration into creating a technically demanding virtual reality experience. Some of the technologies and design techniques employed are discussed. Overview Adventure Beyond Time, is a point-and-click puzzler which attempts to create an immersive and complex world. The location of the game, a mysterious island where time doesn’t obey the familiar rules, acts as a strong character in the narrative progression. Wanting to bring the story to a new audiance, we have begun moving the concept to the virtual reality format. The original point and click
                                                                        
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crypto-1024xxx

A Brief History of Cryptological Systems

Below is a brief description of ten different crytological systems used between 650 B.C.E and the present. This is by no means an exhaustive list, notably absent is the work of Ahmad al-Qalqashandi (1355–1418 C.E.), the work of Charles Babbage (1791-1871 C.E.), the Japanese Uesugi and Angōki B-gata (暗号機B型), or Purple, systems from circa 1500 C.E. and 1937 C.E. respectively, and the work of Navajo code-talkers during World War II. However, the concepts presented here are inclusive of the methods employed by these systems. This text appears in The Secret of Chimera Labs, a point-and-click adventure game from Aircamp Games,
                                                                        
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3D Model: Green Crab

3D Model: Green Crab [Carcinus Maenas]

The below article overviews the creation of above pictured 3D model, from reference image capture, polygonal modeling, and final texturing. Dissection and Photography Having discovered a freshly deceased Green Crab [carcinus maenas] in the surf of the Acadia Maine coast, we took the opportunity to photograph and dissect the creature. Once having captured imagery of the complete crab from a satisfactory number of angles, we proceeded to lift the dorsal carapace and remove each limb at the joint where it met the main body. Orthographic images of each limb where then captured: the photo of the anterior side of the
                                                                        
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The Secret of Chimera Labs 'Room' Structure

Game Development: ‘Room’ Structure

The below is a brief explanation of how graphic assets interact with the programming as implemented Mystery on Telescope Hill, Adventure Beyond Time, and The Secret of Chimera Labs. The graphic assets used in this article are from The Secret of Chimera Labs, specifically the ‘Second Floor Cart’ conceptual space; The Secret of Chimera Labs contains approximately 120 such conceptual spaces. The style of game employed in The Secret of Chimera Labs is often described as a ‘Room Escape’; and, indeed, moving through of series of spaces is an object of the gameplay and narrative progression. For this reason the
                                                                        
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Owl Statue 3D Model

3D Model: Owl Statue

Geometry: Polygonal Quads/Tris, Polygons: 1,282, Vertices: 1,183, Textures: Yes, Materials: No, Rigged: No Animated: No, UV Mapped: Yes, Unwrapped UVs: Yes, non-overlapping 3D Model of Owl Sculpture. FBX, OBJ, Blend, MA, MAX File formats Available. Diffuse, Normal and Specular Texture Maps. UV-Unwrapped Orthagraphic reference photos of statue taken at Kishimojin Temple during the Nichinen Festival in Zoushigaya, Japan. These photos were used to model the 3D object. Additionally a photo of granite surface, photographed in coastal Maine, USA, used as supplementary bitmap during texturing process. Keywords: owl, bird, statue, fowl, ornament, sculpture, fixture, book, desk, antique, wizard, study, symbol, library,
                                                                        
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3D Model of Paper Lantern

3D Model: Paper Lantern

Geometry: Polygonal Quads/Tris, Polygons: 1,082, Vertices: 1,080, Textures: Yes, Materials: No, Rigged: No, Animated: No, UV Mapped: Yes, Unwrapped UVs: Yes, non-overlapping, 3D Model of Japanese Paper Lantern. Blender, FBX, OBJ file formats. UV Unwrapped. Diffuse, Normal, Specular and Incandescent maps available. Two texture sets: one with calligraphy and symbol, one without. Keywords: light, lantern, candle, asian, japanese, japan, china, chinese, lamp, oriental, shop, sushi, lighting, decor, tokyo, exterior, interior, decoration, street, night, design.

3D Model of Starfish or Space Alien

3D Model: Starfish Creature

Geometry: Polygonal Quads/Tris, Polygons: 2,056, Vertices: 1,995, Textures: Yes, Materials: No, Rigged: No, Animated: No, UV Mapped: Yes, Unwrapped UVs: Yes, non-overlapping. 3D model of a Starfish… Or maybe an Alien Creature !. FXB, OBJ, Blender file formats. UV Unwrapped. Diffuse, Normal and Specular textures included: 5 different diffuse maps, 2 different normal maps. 3d model > nature > animal > sea creatures > fish > sea star, 3d model > characters > mythological creatures > fantasy and fictional creatures > alien Keywords: space alien sea creature ocean life water star fish starfish monster bug horror reef coral beach underwater
                                                                        
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3D Model of Alien or Mutant Growth Pod

3D Model: Mutant Growth Pod

Geometry: Polygonal, Polygons: 844, Vertices: 844, Textures: Yes, Materials: No, Rigged: No, Animated: No, UV Mapped: Yes, Unwrapped UVs: Yes, non-overlapping, 3D model of Mutant Growth. Diffuse, Normal Specular Maps included. UV Unwrapped. characters > mythological > creatures > fantasy and fictional creatures > alien nature > plants Keywords: alien seed pod space spore plant bulb flower egg scifi science fiction growth seeds fruit farm forest tree monster mutant halloween mad

3D Model of Take Out Container

3D Model: Take Out Container

Geometry: Polygonal Polygons: 906 Vertices: 880 Textures: Yes Materials: No Rigged: No Animated: No UV Mapped: Yes Unwrapped UVs: Yes, non-overlapping 3D Model of Take Out Container. Open Container, Closed Container, Sauce Packets, Chopsticks and Food. OBJ, FBX and Blend File Formats. Diffuse, Normal, Specular and Alpha Maps. Originally produced for The Secret of Chimera Labs 3d models > food and drink > food container > takeaway food container > chinese food container Keywords: food, takeout, take, out, chinese, asian, restaurant, container, meal, delivery, cheap, japanese, sushi, fast, noodles, rice, junk, diet, chopsticks, sauce, leftover.

3D Model of Tombstones

3D Model: Tombstones

Geometry: Polygonal Polygons: 1487 Vertices: 1462 Textures: Yes Materials: No Rigged: No Animated: No UV Mapped: Yes Unwrapped UVs: Yes, non-overlapping 3D Model of Gravestones. Diffuse and Normal Texture Maps. OBJ, FBX, and Blend file formats. Textures taken from photo reference shot at Stowe Vermont Village Cemetery. grave cemetery gravestone graveyard tomb Halloween horror old stone funeral tombstone crypt dead spooky scary church skeleton undead vampire zombie architecture > urban > design > graveyard > grave Keywords: grave cemetery gravestone graveyard tomb Halloween horror old stone funeral tombstone crypt dead spooky scary church skeleton undead vampire zombie

etymology of Chinese Characters

Oracle Bones to Modern Script

An Etymology of Chinese Characters: Oracle Bones to Modern Script. Adventure Beyond Time features several puzzles that utilized actual historical facts and iconography, including one that focused on the the etymology of Chinese written characters, know today as hanzi (simplified: 汉字, traditional: 漢字). The earliest form of Chinese writing appeared on what today are referred to as ‘oracle bones’. Oracle bones (Chinese: 甲骨; pinyin: jiǎgǔ) are pieces of turtle shell or bone, normally from ox scapulae or turtle plastrons, which were used for pyromancy – a form of divination – in ancient China, mainly during the late Shang dynasty. The
                                                                        
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Concept of Carter Dams for Martian Terraforming projection

Concept Art: Terraforming Mars

Digital paintings of Martian terraforming in progress. This world is in a middle stage of terraforming. Over the millenia, the once thin martian atmosphere has grown, and the planet has warmed. The carbon dioxide and dust and metal laden atmosphere has started a small greenhouse effect, and in the summer months, the mid-latitudes reach above freezing. Whatever idealism propelled the first settlers has long been forgot by most Martian people.

Torch 3D Model

3D Model: Torch

Geometry: Polygonal, Polygons: 7,022, Vertices: 7,015, Textures: Yes, Materials: No, Rigged: No, Animated: No, UV Mapped: Yes, Unwrapped UVs: Yes, overlapping, 3D Model of pitch soaked wooden torch. Diffuse, Normal and Spectacular Maps. Two different Texture Set: with Tar Pitch or without.OBJ, FBX and Blend File Formats. Originally produced for Adventure Beyond Time 3D model > interior design > fixtures > lighting > torch Keywords: torch fire lighting weapon burn torchlight medieval primitive ancient tribe castle dungeon wall hanging old stick wood chamber lamp candle camp army

3D Model of a clipboard

3D Model: Clipboard

Geometry: Polygonal Polygons: 614 Vertices: 611 Textures: Yes Materials: No Rigged: No Animated: No UV Mapped: Yes Unwrapped UVs: Yes, overlapping 3D Model of Clipboard. OBJ, FBX and Blend file formats available. Diffuse, Bump, and Specular texture maps available Originally produced for The Secret of Chimera Labs 3d model > office > office supplies > clipboard Keywords: clipboard office accessories support pen paper draw clip board wood salesman notes note book sketchbook write pad supply sports coach game score

Example of dna strand segment represented by letters

DNA as Puzzle Design

The Secret of Chimera Labs features a puzzle about manipulating a strand of Deoxyribonucleic Acid, DNA. The puzzle consists of two redundant mono-alphabetic substation ciphers, a pattern-match, item assembly, and player action. The ciphers are redundant not because they are the same, because only one needs to be utilized in order to solve the puzzle. Deoxyribonucleic acid (DNA) is a molecule that encodes and carries genetic instructions used in the growth, development, functioning and reproduction of all known living organisms and many viruses. Hydrogen, Carbon, Nitrogen, Oxygen and Phosphorus are the elements which are found in DNA. The structure of
                                                                        
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