“The Jungle’s Edge,” In game assets from Adventure Beyond Time.
Creation of this piece of the game world went a very long way toward establishing the Beyond Time universe. The shape of the submarine was directly inspired by the obelisk in 2001: A Space Odyssey.
The initial development concept of Adventure Beyond Time had the early game world bathed in the orange glow of the evening sun. During creation of this the Submarine Jungle Edge Image a different sky temperature was attempted. The render immediately informed the design of the island: wet and misty.
Furthermore, the soil around the base of the submarine in the render demanded some sort of additional explanation; an explanation which came in the form of “timescape’s” specific mechanics. A more detailed narrative of submarine crew was ultimately rendered in the notes of submarine’s C.O., Capt. Vernes.