Adventure Beyond Time VR: DevelopmentRender.

Adventure Beyond Time VR: Development

The below is a brief description of early development into Adventure Beyond Time VR, an exploration into creating a technically demanding virtual reality experience. Some of the technologies and design techniques employed are discussed. Overview Adventure Beyond Time, is a point-and-click puzzler which attempts to create an immersive and complex world. The location of the game, a mysterious island where time doesn’t obey the familiar rules, acts as a strong character in the narrative progression. Wanting to bring the story to a new audiance, we have begun moving the concept to the virtual reality format. The original point and click
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The Secret of Chimera Labs 'Room' Structure

Game Development: ‘Room’ Structure

The below is a brief explanation of how graphic assets interact with the programming as implemented Mystery on Telescope Hill, Adventure Beyond Time, and The Secret of Chimera Labs. The graphic assets used in this article are from The Secret of Chimera Labs, specifically the ‘Second Floor Cart’ conceptual space; The Secret of Chimera Labs contains approximately 120 such conceptual spaces. The style of game employed in The Secret of Chimera Labs is often described as a ‘Room Escape’; and, indeed, moving through of series of spaces is an object of the gameplay and narrative progression. For this reason the
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